Aquarium 24'
Please note that Aquarium 24' is not a completed project, and to check back frequently for updates if you like it!
Feedback is greatly appreciated- just be kind, please.
About
I've been working on silly little games to populate a games website for my school, and Aquarium 24' got enough love from people that it broke the mold a bit.
Purchase fish, feed them to increase their value, sell them, and put together the most chaotic, color-coordinated, calm, or profitable tank ecosystem.
The game is intended to be very very casual. Fish will not starve and have no real needs.
Controls
Arrow keys - move dropper
Spacebar - Spawn food
Left click (settings menu option) - spawns food above mouse location
Right click on fish to sell them
Hot keys for each menu visible in parenthesis when you mouse-over their buttons
Credits
Programming, most art, and sound effects by Zippy (me!)\
Music by Joan Stein and Wren "Lagoliri" Kowalcic
Digital Disco and Enter Command fonts from Fontenddev
Made in Godot
Inspired by fuzzy youth memories of insaniquarium's zen tank mode.
| Updated | 13 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.8 out of 5 stars (5 total ratings) |
| Author | Zippy |
| Genre | Simulation |
| Made with | Godot, Piskel |
| Tags | 2D, aquarium, Casual, Cozy, fish, Incremental, Pixel Art, Sandbox, Simple, zen |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Development log
- Aquarium 8.1 - Bugfix Patch19 days ago
- Update 8 - Cambrian Explosion Part 124 days ago
- Update 7 - Behind the scenesApr 27, 2025
- Update 6 - The big oneApr 05, 2025
- Update 5 - Fame & Fish & FortuneFeb 23, 2025
- Update 4 - Customization^2Feb 10, 2025
- Update 3 - Deep BreathJan 29, 2025
- Update 2 - CustomizationDec 12, 2024
