Please note that Aquarium is not a completed project, and to check back frequently for updates if you like it!

Feedback is greatly appreciated- just be kind, please.


About

I've been working on silly little games to populate a games website for my school, and aquarium got enough love from people that it broke the mold a bit.


Purchase fish, feed them to increase their value, sell them, and put together the most chaotic, color-coordinated, calm, or profitable tank ecosystem.


The game is intended to be very very casual. Fish will not starve and have no real needs.


There is also no audio at the moment, so I'd recommend putting on some of your own tunes.


Controls

Arrow keys - move dropper

Spacebar - Spawn food

Left click (settings menu option) - spawns food above mouse location

Right click on fish to sell them


Hot keys for each menu visible  in parenthesis when you mouse-over their buttons



Credits

Programming and art by zippy (me!)

Digital Disco and Enter Command fonts from Fontenddev

Made in godot
Inspired by fuzzy youth memories of insaniquarium's zen tank mode.

Updated 12 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorZippy
GenreSimulation
Made withGodot, Piskel
Tags2D, aquarium, Casual, Cozy, fish, Incremental, Pixel Art, Sandbox, Simple, zen
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Development log