Aquarium
Please note that Aquarium is not a completed project, and to check back frequently for updates if you like it!
Feedback is greatly appreciated- just be kind, please.
About
I've been working on silly little games to populate a games website for my school, and aquarium got enough love from people that it broke the mold a bit.
Purchase fish, feed them to increase their value, sell them, and put together the most chaotic, color-coordinated, calm, or profitable tank ecosystem.
The game is intended to be very very casual. Fish will not starve and have no real needs.
There is also no audio at the moment, so I'd recommend putting on some of your own tunes.
Controls
Arrow keys - move dropper
Spacebar - Spawn food
Left click (settings menu option) - spawns food above mouse location
Right click on fish to sell them
Hot keys for each menu visible in parenthesis when you mouse-over their buttons
Credits
Programming and art by zippy (me!)
Digital Disco and Enter Command fonts from Fontenddev
Made in godot
Inspired by fuzzy youth memories of insaniquarium's zen tank mode.
Updated | 12 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | Zippy |
Genre | Simulation |
Made with | Godot, Piskel |
Tags | 2D, aquarium, Casual, Cozy, fish, Incremental, Pixel Art, Sandbox, Simple, zen |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Update 7 - Behind the scenes17 days ago
- Update 6 - The big one39 days ago
- Update 5 - Fame & Fish & Fortune80 days ago
- Update 4 - Customization^293 days ago
- Update 3 - Deep BreathJan 29, 2025
- Update 2 - CustomizationDec 12, 2024
- Update 1Dec 04, 2024